

Regardless, Smash Hits is a great value if you can't get enough of Guitar Hero. There's also no compatibility with World Tour downloadable content, which means all this game is good for is the songs in the package. The biggest bummer is that this is a standalone game, which means that you have to back out to the Wii Menu if you ever want to switch between this and any other Guitar Hero game. This linear type of progression might be a little restrictive, but it works well with the expansion pack nature of the game. If you're very good at the game, you can unlock the first six venues by the time you get to the third venue, but in order to beat Career mode, you must complete every single song. After the encore, you further the harebrained story. If you beat all the songs in a venue, you unlock an encore. Basically, you begin with access to one venue and six songs, and as you get high scores on the songs you unlock more venues and songs. The Career mode features the same progression as the previous expansion pack, Guitar Hero: Metallica, which isn't as freeform as the Career mode in last fall's Guitar Hero: World Tour. This appears to be a growing trend in rhythm games, as Activision's Guitar Hero On Tour: Modern Hits and Harmonix's The Beatles: Rock Band both feature a fully playable set list in Quickplay out of the box. Master tracks and extra instruments aside, the only thing that appears to be new and different to this game is that all the songs are unlocked in Quickplay at the outset. While it is a bit weird seeing the guitar charts redone for songs from the older games, it is great to hear the master tracks for songs such as Queen's "Killer Queen" and Wolfmother's "Woman." Nonsensical story aside, the game still contains the tried-and-true gameplay of past Guitar Hero games, even more so for older fans of the series. The God of Rock proceeds to lead Team Guitar Hero on a wild goose chase around seven natural wonders, one of which is developer Beenox's hometown of Quebec. You see, the God of Rock has something that resembles Tenacious D's Pick of Destiny, and for some obtuse reason, decides to show it to Team Guitar Hero, who were last seen chasing Metallica around the world and fighting the devil. To compensate, Smash Hits offers up a story, albeit an incoherent one. The set list is good, as it contains almost all the classics that were in those games, but there's nothing new here: it's not much more than a 49-song expansion pack.

It's a collection of songs from Guitar Hero 1, 2, 3, '80s, and Aerosmith that are all master tracks and reworked to be playable with guitar, bass, drums, and vocals. For those who remember the halcyon days of plastic guitar-strumming, way before drums and microphones littered the living rooms across the world, Guitar Hero: Smash Hits is probably right up your alley.
